I had and still have the pleasure to work with some absolutely lovely friends of mine on their new movie project "HEAR_THE_DOORS".
I really really like the story/idea behind this movie and its so much fun to work on it.
If you'd like to know more about the film and the lovely peoples behind it - go and check out the site:
HEAR_THE_DOORS
And here some concepts I made. More will follow soon.
© 2013 Leonora and Jonathan Moore
Sonntag, 30. Juni 2013
Mittwoch, 19. Juni 2013
Dienstag, 18. Juni 2013
Montag, 17. Juni 2013
EXCELENCE_AWARD_LP_II
What a superb start into a sunny week:)
My image "A_HARD_WORKING_DAY" got an excellence award over at LayerPaint.
Another big thanks to the great guys and gals from LayerPaint and 3DTotal.
Thanks again and again!!!!!!
My image "A_HARD_WORKING_DAY" got an excellence award over at LayerPaint.
Another big thanks to the great guys and gals from LayerPaint and 3DTotal.
Thanks again and again!!!!!!
Sonntag, 16. Juni 2013
EXCELLENCE_AWARD_LP
My image "NOT_A_SAFE_SPOT" got an excellence award from LayerPaint.
Big thanks to the awesomely nice guys and gals over at LayerPaint and 3DTotal.
Thanks for all the support!!!!!!
Big thanks to the awesomely nice guys and gals over at LayerPaint and 3DTotal.
Thanks for all the support!!!!!!
Freitag, 14. Juni 2013
LANDSCAPE_14062013
Still trying to get used to Matte Painting.
The painting is based on a ref that I found on the web. Sadly I can't remember from who it is.
The painting is based on a ref that I found on the web. Sadly I can't remember from who it is.
Donnerstag, 13. Juni 2013
HARVEST_UPDATE_13062013
Hi there.
Heres an update for the HARVEST Game Project - a new artwork and the first take on how the user interface will look like.
Hope you'll like it and the game could still need some support :)
Heres an update for the HARVEST Game Project - a new artwork and the first take on how the user interface will look like.
Hope you'll like it and the game could still need some support :)
Mittwoch, 12. Juni 2013
AT_THE_BEACH_II
Playing around and trying to get more used to some sort of Matte painting.
Well - actually this isn't one, but it was a good practice to get a better understanding for it.
Well - actually this isn't one, but it was a good practice to get a better understanding for it.
Dienstag, 11. Juni 2013
Montag, 10. Juni 2013
Freitag, 7. Juni 2013
Donnerstag, 6. Juni 2013
Mittwoch, 5. Juni 2013
Dienstag, 4. Juni 2013
LANDSCAPE_04062013
called: NOT_A_SAFE_SPOT
Still playing around with Sci-fi stuff.
Maybe the next one will be a classical one.
Still playing around with Sci-fi stuff.
Maybe the next one will be a classical one.
Sonntag, 2. Juni 2013
HARVEST
I had the pleasure to work with the nice guys from GONDEFIRE PRODUCTION on a new and upcoming game called HARVEST.
Heres a short description of the game and the story…
STORY:
In the future, a chemical war took place leaving 99% of the Earth's population unable to produce offspring.
The remaining fertile humans are crucial to the survival of mankind, however they begin to disappear mysteriously.
You will play as a detective in Detroit working to solve the case and help save the world from human extinction.
GAMEPLAY
HARVEST is a 2D Graphic Adventure Game. Everything in Harvest is operated through menus. Basic commands are used, such as Look, Investigate and Move. You can also go into your item menu to use tools to aid in your investigation. There will be actions sequences throughout the game as well.
If you like the idea and you're willing to support it - go and check out the Kickstarter campaign…
HARVEST
And here some of the initial artwork I did for HARVEST.
Cheers and thanks for the support.
Heres a short description of the game and the story…
STORY:
In the future, a chemical war took place leaving 99% of the Earth's population unable to produce offspring.
The remaining fertile humans are crucial to the survival of mankind, however they begin to disappear mysteriously.
You will play as a detective in Detroit working to solve the case and help save the world from human extinction.
GAMEPLAY
HARVEST is a 2D Graphic Adventure Game. Everything in Harvest is operated through menus. Basic commands are used, such as Look, Investigate and Move. You can also go into your item menu to use tools to aid in your investigation. There will be actions sequences throughout the game as well.
If you like the idea and you're willing to support it - go and check out the Kickstarter campaign…
HARVEST
And here some of the initial artwork I did for HARVEST.
Cheers and thanks for the support.
Abonnieren
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